package basket
import (
"encoding/json"
"html"
"golang-fave/engine/sqlw"
"golang-fave/utils"
)
type session struct {
Products map[int]*product `json:"products"`
Currency *currency `json:"currency"`
TotalSum float64 `json:"total_sum"`
TotalCount int `json:"total_count"`
}
func (this *session) String() string {
json, err := json.Marshal(this)
if err != nil {
return `{"msg":"basket_engine_error","message":"` + err.Error() + `"}`
}
return string(json)
}
func (this *session) Plus(db *sqlw.DB, product_id int) {
if p, ok := this.Products[product_id]; ok == true {
p.Quantity++
p.Sum = p.Price * float64(p.Quantity)
this.updateTotals()
return
}
row := &utils.MySql_shop_product{}
if err := db.QueryRow(`
SELECT
shop_products.id,
shop_products.name,
shop_products.price
FROM
shop_products
WHERE
shop_products.active = 1 AND
shop_products.id = ?
LIMIT 1;`,
product_id,
).Scan(
&row.A_id,
&row.A_name,
&row.A_price,
); err == nil {
// Load product image here
this.Products[product_id] = &product{
Id: row.A_id,
Name: html.EscapeString(row.A_name),
Image: "",
Price: row.A_price,
Quantity: 1,
Sum: row.A_price,
}
this.updateTotals()
}
}
func (this *session) Minus(db *sqlw.DB, product_id int) {
if p, ok := this.Products[product_id]; ok == true {
if p.Quantity > 1 {
p.Quantity--
p.Sum = p.Price * float64(p.Quantity)
} else {
delete(this.Products, product_id)
}
this.updateTotals()
}
}
func (this *session) Remove(db *sqlw.DB, product_id int) {
if _, ok := this.Products[product_id]; ok == true {
delete(this.Products, product_id)
this.updateTotals()
}
}
func (this *session) updateTotals() {
this.TotalSum = 0
this.TotalCount = 0
for _, product := range this.Products {
this.TotalSum += product.Price * float64(product.Quantity)
this.TotalCount += product.Quantity
}
}