# golang-twitch Twitch API PubSub interface and automatically take care of API limits. Also it will handle automatically reconnections, ping/pong and maintenance requests. Designed by PubSub guide: [https://dev.twitch.tv/docs/pubsub/](https://dev.twitch.tv/docs/pubsub/) ```go ps := pubsub.New() ps.OnConnect(func(c *pubsub.Connection) { log.Printf("OnConnect (ID: %d)\n", c.ID) }) ps.OnDisconnect(func(c *pubsub.Connection) { log.Printf("OnDisconnect (ID: %d)\n", c.ID) }) ps.OnError(func(c *pubsub.Connection, err error) { log.Printf("OnError (ID: %d), err: %s\n", c.ID, err) }) ps.OnInfo(func(c *pubsub.Connection, str string) { log.Printf("OnInfo (ID: %d), str: %s\n", c.ID, str) }) ps.OnMessage(func(c *pubsub.Connection, msg *pubsub.Answer) { log.Printf("OnMessage (ID: %d), msg: %#v\n", c.ID, msg) }) ps.OnPing(func(c *pubsub.Connection, start time.Time) { log.Printf("OnPing (ID: %d), start: %d\n", c.ID, start.Unix()) }) ps.OnPong(func(c *pubsub.Connection, start, end time.Time) { log.Printf("OnPong (ID: %d), start: %d, end: %d\n", c.ID, start.Unix(), end.Unix()) }) ps.Listen(context.Background(), "community-points-channel-v1", "") interrupt := make(chan os.Signal, 1) signal.Notify(interrupt, os.Interrupt) <-interrupt ps.Close() ``` Full example here: [https://github.com/vladimirok5959/golang-twitch/blob/main/cmd/cli/main.go](https://github.com/vladimirok5959/golang-twitch/blob/main/cmd/cli/main.go)